﻿using FlowCanvas.Nodes;
using Yoozoo.Gta.Common;

namespace Yoozoo.Gameplay.Liberty.Nodes
{
    public class SyncTimelineCamera : CallableActionNode<string>
    {
        /// <summary>
        /// 
        /// </summary>
        /// <param name="cameraName">
        ///  CityCamera : 内城相机
        /// </param>
        public override void Invoke(string cameraName)
        {
            ResidentHandler.Inst.GetFunction("CityLuaFunction.syncTimelineCamera").Action(cameraName);
        }
    }
}